Academy

From first trade to first bot.

A plain-English guide to digit contracts, reading the analysis, staking systems and — most importantly — managing risk. No jargon, no hype.

1 · The six digit contracts

Every trade on a MilePredictions synthetic market is decided by the last digit of the price after a fixed number of ticks. There are three families, six contracts:

ContractYou win if…Fair base
Even / OddLast digit is even (0,2,4,6,8) or odd (1,3,5,7,9).≈ 50%
Over / UnderLast digit is strictly above / below a barrier (0–9).varies by barrier
Matches / DiffersLast digit matches / differs from a chosen digit.≈ 10% / 90%

The trade-off is always the same: contracts that win more often (like Differs, ≈90%) pay less per win; rare contracts (like Matches, ≈10%) pay a lot. No contract is “better” — they’re the same expected value dressed differently.

2 · Reading the analysis desk

The analysis desk turns the raw tick stream into a few honest pictures:

  • Digit distribution. How often each digit 0–9 has printed. The hot (most frequent) and cold (least frequent) digits are highlighted — the starting point for Matches/Differs.
  • Even/Odd & Over/Under. The split for a parity or a barrier. The Over/Under matrix shows every barrier at once so you can spot the widest lean.
  • Streaks & recency. The current run (e.g. “6× even”) and how many ticks since each digit last appeared — useful if you trade mean-reversion or momentum.
  • Rise/Fall & price. Tick-to-tick direction and a live price line for context.
These are descriptions of the past. Digit markets are engineered to be close to random, so a lean in the last 500 ticks is not a promise about the next one.

3 · Using the signals scanner

The scanner runs the same maths across every market at once and ranks the results by confidence — a blend of how big the edge is and how much data backs it. A strong signal is simply the largest, best-sampled deviation from the fair baseline right now.

Tap Trade on any signal to open a ticket pre-filled with that contract and market. You choose the stake; nothing is placed until you press Buy.

4 · Staking systems, honestly

A staking system changes how much you bet based on results. It cannot change the odds. The common ones:

Martingale

Double after every loss. One win recovers everything — but a losing streak grows the stake terrifyingly fast. High risk of ruin.

Paroli

Double after every win, reset on a loss. Losses stay small; you’re only risking house money on streaks. Gentler than Martingale.

D'Alembert

Step up one unit on a loss, down one on a win. Arithmetic, not exponential — slower to blow up, slower to recover.

Fibonacci

Follow 1,1,2,3,5,8… on losses. A middle ground between D’Alembert and Martingale.

Over enough trades, no progression beats a negative expectation — it only reshapes the ride. Systems are for managing variance and discipline, not for turning a losing game into a winning one.

5 · Risk management (the part that matters)

  • Start on demo. Every preset defaults to the demo wallet. Run a strategy for a few hundred trades there before risking a cent.
  • Set a stop-loss and a take-profit. Decide your exit before you start. The builder enforces both — use them.
  • Bet small. Keep each stake a tiny fraction of your balance so variance can’t wipe you out on a normal losing streak.
  • Never chase. The urge to “win it back” is how small losses become large ones. Walk away when your stop hits.
If it stops being fun, stop. These markets are gambling. Only ever stake money you can afford to lose, and seek help if betting is affecting your life.

Glossary

Tick
A single price update. MilePredictions synthetic markets print roughly one tick per second.
Last digit
The final digit of the quoted price. Every digit contract is decided by it.
Barrier
The digit you compare against in Over/Under and Matches/Differs (0–9).
Hit rate
The share of recent ticks a contract would have won over the analysis window.
Edge
Hit rate minus the fair, no-edge baseline for that contract. Positive = a lean in your favour.
Baseline
The win-rate you'd expect from a perfectly random market — e.g. 50% for Even/Odd.
Window
How many recent ticks the statistics are computed over (100–1000).
Streak
A run of consecutive outcomes — e.g. six even digits in a row.
Stake
The amount risked on one contract.
Payout
The total returned on a winning contract, including your stake.
Progression
A rule that changes your stake based on results (Martingale, Paroli, …).
RTP
Return to player — the long-run share of stakes a market pays back. Below 100% by design.
Open the analysis deskBrowse the botsFree · no login to analyze